template <typename T, typename Key>bool key_exists(const T& container, const Key& key){ return (container.find(key) != std::end(container));}
Of course if you wanted to get fancier you could always template out a function that also took a found function and a not found function, something like this:
template <typename T, typename Key, typename FoundFunction, typename NotFoundFunction>void find_and_execute(const T& container, const Key& key, FoundFunction found_function, NotFoundFunction not_found_function){ auto& it = container.find(key); if (it != std::end(container)) { found_function(key, it->second); } else { not_found_function(key); }}
And use it like this:
std::map<int, int> some_map; find_and_execute(some_map, 1, [](int key, int value){ std::cout << "key "<< key << " found, value: "<< value << std::endl; }, [](int key){ std::cout << "key "<< key << " not found"<< std::endl; });
The downside to this is coming up with a good name, "find_and_execute" is awkward and I can't come up with anything better off the top of my head...